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Entertainment Technology

The following courses are open to enrollment by any student who has been accepted to the college except where prerequisites are indicated. Please call (310) 434-3700 or visit the Academy website at http://academy.smc.edu for information on admission to the Entertainment Technology program which offers courses in Animation, Game Development, Post Production, Visual Effects and Web Design. Internships are also available.

ET 3, Principles of Project Management    3 units

Transfer: CSU • Prerequisite: None.

Effective project management plays a key role in the execution and completion of interactive media projects. In this introductory course, students will learn step-by-step how a project develops and evolves through the project management process. Topics include planning, time management, risk management, team management, contract administration, and budgeting. Students will identify the components of a project management team, project manager roles and responsibilities, and organizational structures in interactive media. Case studies and problem solving will provide insight into practical applications of project management techniques.

1225   Arrange-9 Hours    ONLINE-E   Gast M W

Above section 1225 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 11, Computer Skills for Digital Media    3 units

Transfer: CSU • Prerequisite: None.

This introductory course covers the computer skills, concepts, and essential software needed to work successfully in the fields of computer animation and interactive media. Students will learn the use of general computer skills such as file organization for projects, keyboard shortcuts, using local area networks, and using proper file suffixes. Digital image concepts such as vector and rastor images, color bit depth, and pixel dimensions will be introduced. Key software applications will be covered for rastor image editing, vector image editing, audio, web browsing, and spreadsheets.

1226   Arrange-15 Hours    ONLINE-E   Abode Jr P J

Above section 1226 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 37, Digital Imaging for Design I    3 units

Transfer: CSU • Advisory: Entertainment Technology 11.

Using Adobe Photoshop, this computer class teaches students how to scan, manipulate, and enhance digital images for graphic reproduction and use on the web. Includes retouching, color adjustment and color correction techniques.

Entertainment Technology 37 is the same course as Graphic Design 64. Students may receive credit for one, but not both.

1227   Arrange-15 Hours    ONLINE-E   Duganne J A

Above section 1227 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 61, History of Animation    3 units

Transfer: CSU • Prerequisite: None.

This course will explore the history of animation through its earliest beginnings to the present. In addition to the chronological order of events, this course will look at the multi-faceted aspects of this relatively modern art form. The influences of economics and social/political pressures on the art form will be examined. Included will be the study of individual animators and studios, big and small; different art techniques, materials 2D and 3D. The class will also examine the principles of movement and how they apply to the zoetrope as well as the computer.

Entertainment Technology 61 is the same as Graphic Design 74. Students may receive credit for one but not both.

1230   Arrange-9 Hours    ONLINE-E   Poirier N P

Above section 1230 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 72, Career Development    2 units

Transfer: CSU • Prerequisite: None.

This course provides an overview of the strategies and techniques to develop a career within the entertainment industry, which includes jobs in the production of live action, animation, game, interactive, internet, visual effects, as well as performance and other entertainment fields. Students will learn to identify and research potential career paths in these various industries. They will develop personal marketing tools, such as resume, cover letter and other presentation materials (i.e. demo reels, personal websites, portfolios, etc.), that will help to brand and promote them into the industry. Networking skills and interviewing techniques will prepare them for any entry-level position in the entertainment industry.

1257   Arrange-6 Hours    ONLINE-E   Nagel J G

Above section 1257 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

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