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Entertainment Technology

The following courses are open to enrollment by any student who has been accepted to the college except where prerequisites are indicated. Please call (310) 434-3700 or visit the Academy website at http://academy.smc.edu for information on admission to the Entertainment Technology program which offers courses in Animation, Game Development, Post Production, Visual Effects and Web Design. Internships are also available.

ET 3, Principles of Project Management    3 units

Transfer: CSU • Prerequisite: None.

Effective project management plays a key role in the execution and completion of interactive media projects. In this introductory course, students will learn step-by-step how a project develops and evolves through the project management process. Topics include planning, time management, risk management, team management, contract administration, and budgeting. Students will identify the components of a project management team, project manager roles and responsibilities, and organizational structures in interactive media. Case studies and problem solving will provide insight into practical applications of project management techniques.

1315   Arrange-9 Hours    ONLINE-E   Gast M W

Above section 1315 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 11, Computer Skills for Digital Media    3 units

Transfer: CSU • Prerequisite: None.

This introductory course covers the computer skills, concepts, and essential software needed to work successfully in the fields of computer animation and interactive media. Students will learn the use of general computer skills such as file organization for projects, keyboard shortcuts, using local area networks, and using proper file suffixes. Digital image concepts such as vector and rastor images, color bit depth, and pixel dimensions will be introduced. Key software applications will be covered for rastor image editing, vector image editing, audio, web browsing, and spreadsheets.

1316   Arrange-15 Hours    ONLINE-E   Abode Jr P J

Above section 1316 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 31A, Digital Video Fundamentals    3 units

Transfer: CSU • Advisory: Entertainment Technology 11.

This introductory course familiarizes students with the fundamental aspects of digital video production. Covering acquisition formats, authoring formats and delivery formats, the class provides a strong foundation for working with digital picture (both motion picture and still pictures) and digital sound in non-linear digital video post production. Topics will include digital vs. analog, time code, frame rates, frame size, frame aspect ratio, pixel aspect ratio, data transfer rates, key frames, NTSC and PAL television standards, image composition and acquisition, video capture and compression. The technical aspects of video hardware and computer hardware will also be covered.

4022   5:30p-9:45p TTh   AET 123   Heaton W B

   Arrange-3 Hours        

Above section 4022 meets at the Academy of Entertainment and Technology, 1660 Stewart Street.

ET 34, Web Animation I    3 units

Transfer: CSU • Advisory: Entertainment Technology 11.

This class focuses on all aspects of web animation, giving special attention to characters and graphics, as well as interactivity and light programming. Students learn the tricks of controlling file size, special approaches for importing and creating animation, and all other production techniques needed for building complete web animation projects.

1317   Arrange-15 Hours    ONLINE-E   Zenhari E F

Above section 1317 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 37, Digital Imaging for Design I    3 units

Transfer: CSU • Advisory: Entertainment Technology 11.

Using Adobe Photoshop, this computer class teaches students how to scan, manipulate, and enhance digital images for graphic reproduction and use on the web. Includes retouching, color adjustment and color correction techniques.

Entertainment Technology 37 is the same course as Graphic Design 64. Students may receive credit for one, but not both.

1318   Arrange-15 Hours    ONLINE-E   Duganne J A

Above section 1318 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 38, Digital Imaging for Design 2    3 units

Transfer: CSU • Prerequisite: Entertainment Technology 37 or Graphic Design 64.

Building on previously developed, advanced Photoshop skills, this course will navigate students through the more highly advanced features of the program to create and manipulate images specifically for use in multimedia, digital video, 2D animation, and 3D animation. Topics include intense and extensive investigations into alpha channel creation and development, lighting effects generation within alpha channels and layer effects, displacement and bump mapping techniques, texture mapping relating to alpha channel and creature surface decoration, and the utilization of techniques incorporating Illustrator and Photoshop together.

1319   Arrange-15 Hours    ONLINE-E   Duganne J A

Above section 1319 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 61, History of Animation    3 units

Transfer: CSU • Prerequisite: None.

This course will explore the history of animation through its earliest beginnings to the present. In addition to the chronological order of events, this course will look at the multi-faceted aspects of this relatively modern art form. The influences of economics and social/political pressures on the art form will be examined. Included will be the study of individual animators and studios, big and small; different art techniques, materials 2D and 3D. The class will also examine the principles of movement and how they apply to the zoetrope as well as the computer.

Entertainment Technology 61 is the same as Graphic Design 74. Students may receive credit for one but not both.

1320   Arrange-9 Hours    ONLINE-E   Poirier N P

Above section 1320 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 72, Career Development    2 units

Transfer: CSU • Prerequisite: None.

This course provides an overview of the strategies and techniques to develop a career within the entertainment industry, which includes jobs in the production of live action, animation, game, interactive, internet, visual effects, as well as performance and other entertainment fields. Students will learn to identify and research potential career paths in these various industries. They will develop personal marketing tools, such as resume, cover letter and other presentation materials (i.e. demo reels, personal websites, portfolios, etc.), that will help to brand and promote them into the industry. Networking skills and interviewing techniques will prepare them for any entry-level position in the entertainment industry.

1321   Arrange-6 Hours    ONLINE-E   Nagel J G

Above section 1321 is a Distance Education course conducted over the Internet. For additional information, go to smconline.org (schedule of classes).

ET 89, Figure Drawing    1 unit

Transfer: CSU • Prerequisite: None.

This course is designed for the advanced drawing student. Students completing this course will have a familiarity with all major issues involved in drawing and visualizing the figure as an animate, three-dimensional form, and will have developed perceptual and manual skills equal to the challenge of understanding the human body as a structure in space, in both static and dynamic modes. Comprehension of figure structure will be both anatomical and perspectival with special emphasis on developing a model of the human figure that can be easily visualized in the imagination and adapted for use in animation and related disciplines.

1322   2:00p-5:05p TTh   AET 233   Karol-Crowther C I

Above section 1322 meets at the Academy of Entertainment and Technology, 1660 Stewart Street.

ET 95, Animal Drawing    2 units

Transfer: CSU • Prerequisite: None.

This course provides students with a working understanding of animal anatomy and movement and its comparison to human anatomy and movement. Students will develop skills in proportional and perspective analysis of animal forms. This class will teach students to sketch a variety of animals both from life and from other visualization techniques.

1325   9:00a-1:00p TWTh   AET 233   Robinson K C

Above section 1325 meets at the Academy of Entertainment and Technology, 1660 Stewart Street.

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